# Wednesday, February 03, 2010

Service Locator is a well-known pattern, and since it was described by Martin Fowler, it must be good, right?

No, it’s actually an anti-pattern and should be avoided.

Let’s examine why this is so. In short, the problem with Service Locator is that it hides a class’ dependencies, causing run-time errors instead of compile-time errors, as well as making the code more difficult to maintain because it becomes unclear when you would be introducing a breaking change.

OrderProcessor example

As an example, let’s pick a hot topic in DI these days: an OrderProcessor. To process an order, the OrderProcessor must validate the order and ship it if valid. Here’s an example using a static Service Locator:

public class OrderProcessor : IOrderProcessor
{
    public void Process(Order order)
    {
        var validator = Locator.Resolve<IOrderValidator>();
        if (validator.Validate(order))
        {
            var shipper = Locator.Resolve<IOrderShipper>();
            shipper.Ship(order);
        }
    }
}

The Service Locator is used as a replacement for the new operator. It looks like this:

public static class Locator
{
    private readonly static Dictionary<Type, Func<object>>
        services = new Dictionary<Type, Func<object>>();
 
    public static void Register<T>(Func<T> resolver)
    {
        Locator.services[typeof(T)] = () => resolver();
    }
 
    public static T Resolve<T>()
    {
        return (T)Locator.services[typeof(T)]();
    }
 
    public static void Reset()
    {
        Locator.services.Clear();
    }
}

We can configure the Locator using the Register method. A ‘real’ Service Locator implementation would be much more advanced than this, but this example captures the gist of it.

This is flexible and extensible, and it even supports replacing services with Test Doubles, as we will see shortly.

Given that, then what could be the problem?

API usage issues

Let’s assume for a moment that we are simply consumers of the OrderProcessor class. We didn’t write it ourselves, it was given to us in an assembly by a third party, and we have yet to look at it in Reflector.

This is what we get from IntelliSense in Visual Studio:

image

Okay, so the class has a default constructor. That means I can simply create a new instance of it and invoke the Process method right away:

var order = new Order();
var sut = new OrderProcessor();
sut.Process(order);

Alas, running this code surprisingly throws a KeyNotFoundException because the IOrderValidator was never registered with Locator. This is not only surprising, it may be quite baffling if we don’t have access to the source code.

By perusing the source code (or using Reflector) or consulting the documentation (ick!) we may finally discover that we need to register an IOrderValidator instance with Locator (a completely unrelated static class) before this will work.

In a unit test test, this can be done like this:

var validatorStub = new Mock<IOrderValidator>();
validatorStub.Setup(v => v.Validate(order)).Returns(false);
Locator.Register(() => validatorStub.Object);

What is even more annoying is that because the Locator’s internal store is static, we need to invoke the Reset method after each unit test, but granted: that is mainly a unit testing issue.

All in all, however, we can’t reasonably claim that this sort of API provides a positive developer experience.

Maintenance issues

While this use of Service Locator is problematic from the consumer’s point of view, what seems easy soon becomes an issue for the maintenance developer as well.

Let’s say that we need to expand the behavior of OrderProcessor to also invoke the IOrderCollector.Collect method. This is easily done, or is it?

public void Process(Order order)
{
    var validator = Locator.Resolve<IOrderValidator>();
    if (validator.Validate(order))
    {
        var collector = Locator.Resolve<IOrderCollector>();
        collector.Collect(order);
        var shipper = Locator.Resolve<IOrderShipper>();
        shipper.Ship(order);
    }
}

From a pure mechanistic point of view, that was easy – we simply added a new call to Locator.Resolve and invoke IOrderCollector.Collect.

Was this a breaking change?

This can be surprisingly hard to answer. It certainly compiled fine, but broke one of my unit tests. What happens in a production application? The IOrderCollector interface may already be registered with the Service Locator because it is already in use by other components, in which case it will work without a hitch. On the other hand, this may not be the case.

The bottom line is that it becomes a lot harder to tell whether you are introducing a breaking change or not. You need to understand the entire application in which the Service Locator is being used, and the compiler is not going to help you.

Variation: Concrete Service Locator

Can we fix these issues in some way?

One variation commonly encountered is to make the Service Locator a concrete class, used like this:

public void Process(Order order)
{
    var locator = new Locator();
    var validator = locator.Resolve<IOrderValidator>();
    if (validator.Validate(order))
    {
        var shipper = locator.Resolve<IOrderShipper>();
        shipper.Ship(order);
    }
}

However, to be configured, it still needs a static in-memory store:

public class Locator
{
    private readonly static Dictionary<Type, Func<object>>
        services = new Dictionary<Type, Func<object>>();
 
    public static void Register<T>(Func<T> resolver)
    {
        Locator.services[typeof(T)] = () => resolver();
    }
 
    public T Resolve<T>()
    {
        return (T)Locator.services[typeof(T)]();
    }
 
    public static void Reset()
    {
        Locator.services.Clear();
    }
}

In other words: there’s no structural difference between the concrete Service Locator and the static Service Locator we already reviewed. It has the same issues and solves nothing.

Variation: Abstract Service Locator

A different variation seems more in line with true DI: the Service Locator is a concrete class implementing an interface.

public interface IServiceLocator
{
    T Resolve<T>();
}
 
public class Locator : IServiceLocator
{
    private readonly Dictionary<Type, Func<object>> services;
 
    public Locator()
    {
        this.services = new Dictionary<Type, Func<object>>();
    }
 
    public void Register<T>(Func<T> resolver)
    {
        this.services[typeof(T)] = () => resolver();
    }
 
    public T Resolve<T>()
    {
        return (T)this.services[typeof(T)]();
    }
}

With this variation it becomes necessary to inject the Service Locator into the consumer. Constructor Injection is always a good choice for injecting dependencies, so OrderProcessor morphs into this implementation:

public class OrderProcessor : IOrderProcessor
{
    private readonly IServiceLocator locator;
 
    public OrderProcessor(IServiceLocator locator)
    {
        if (locator == null)
        {
            throw new ArgumentNullException("locator");
        }
 
        this.locator = locator;
    }
 
    public void Process(Order order)
    {
        var validator = 
            this.locator.Resolve<IOrderValidator>();
        if (validator.Validate(order))
        {
            var shipper =
                this.locator.Resolve<IOrderShipper>();
            shipper.Ship(order);
        }
    }
}

Is this good, then?

From a developer perspective, we now get a bit of help from IntelliSense:

image

What does this tell us? Nothing much, really. Okay, so OrderProcessor needs a ServiceLocator – that’s a bit more information than before, but it still doesn’t tell us which services are needed. The following code compiles, but crashes with the same KeyNotFoundException as before:

var order = new Order();
var locator = new Locator();
var sut = new OrderProcessor(locator);
sut.Process(order);

From the maintenance developer’s point of view, things don’t improve much either. We still get no help if we need to add a new dependency: is it a breaking change or not? Just as hard to tell as before.

Summary

The problem with using a Service Locator isn’t that you take a dependency on a particular Service Locator implementation (although that may be a problem as well), but that it’s a bona-fide anti-pattern. It will give consumers of your API a horrible developer experience, and it will make your life as a maintenance developer worse because you will need to use considerable amounts of brain power to grasp the implications of every change you make.

The compiler can offer both consumers and producers so much help when Constructor Injection is used, but none of that assistance is available for APIs that rely on Service Locator.

You can read more about DI patterns and anti-patterns in my upcoming book.

posted on Wednesday, February 03, 2010 10:49:39 PM (Romance Standard Time, UTC+01:00)  #    Comments [14] Trackback
# Tuesday, February 02, 2010

In a follow-up to his earlier post on Constructor Over-Injection, Jeffrey Palermo changes his stance on Constructor Over-Injection from anti-pattern to the more palatable code smell. In this post I introduce the concept of an Aggregate Service and outline a refactoring that addresses this code smell.

If I should extract a core message from Jeffrey Palermo’s blog post it would be that it’s a code smell if you have a class that takes too many dependencies in its constructor.

I can only agree, but only so far as it’s a code smell. However, it has nothing to do with DI in general or Constructor Injection specifically. Rather, it’s a smell that indicates a violation of the Single Responsibility Principle (SRP). Let’s review the example constructor:

public OrderProcessor(IOrderValidator validator,
                      IOrderShipper shipper,
                      IAccountsReceivable receivable,
                      IRateExchange exchange,
                      IUserContext userContext)

In this version, I even added IOrderShipper back in as I described in my earlier post. Surely, five constructor parameters are too many.

Constructor Injection makes SRP violations glaringly obvious.

What’s not to like? My personal threshold lies somewhere around 3-4 constructor parameters, so whenever I hit three, I start to consider if I could perhaps aggregate some of the dependencies into a new type.

I call such a type an Aggregate Service. It’s closely related to Parameter Objects, but the main difference is that a Parameter Object only moves the parameters to a common root, while an Aggregate Service hides the aggregate behavior behind a new abstraction. While the Aggregate Service may start its life as a result of a pure mechanistic refactoring, it often turns out that the extracted behavior represents a Domain Concept in its own right. Congratulations: you’ve just move a little closer to adhering to the SRP!

Let’s look at Jeffrey Palermo’s OrderProcessor example. The core implementation of the class is reproduced here (recall that in my version, IOrderShipper is also an injected dependency):

public SuccessResult Process(Order order)
{
    bool isValid = _validator.Validate(order);
    if (isValid)
    {
        Collect(order);
        _shipper.Ship(order);
    }
 
    return CreateStatus(isValid);
}
 
private void Collect(Order order)
{
    User user = _userContext.GetCurrentUser();
    Price price = order.GetPrice(_exchange, _userContext);
    _receivable.Collect(user, price);
}

If you examine the code it should quickly become apparent that the Collect method encapsulates a cluster of dependencies: IAccountsReceivable, IRateExchange and IUserContext. In this case it’s pretty obvious because they are already encapsulated in a single private method. In real production code, you may need to perform a series of internal refactorings before a pattern starts to emerge and you can extract an interface that aggregates several dependencies.

Now that we have identified the cluster of dependencies, we can extract an interface that closely resembles the Collect method:

public interface IOrderCollector
{
    void Collect(Order order);
}

In lieu of a better name, I simply chose to call it IOrderCollector, but what’s interesting about extracting Aggregate Services is that over time, they often turn out to be previously implicit Domain Concepts that we have now dragged out in the open and made explicit.

We can now inject IOrderCollector into OrderProcessor and change the implementation of the private Collect method:

private void Collect(Order order)
{
    _collector.Collect(order);
}

Next, we can remove the redundant dependencies, leaving us with this constructor:

public OrderProcessor(IOrderValidator validator,
                      IOrderShipper shipper,
                      IOrderCollector collector)

With three constructor parameters it’s much more acceptable, but we can always consider repeating the procedure and extract a new Aggregate Service that aggregates IOrderShipper and IOrderCollector.

The original behavior from the Collect method is still required, but is now implemented in the OrderCollector class:

public class OrderCollector : IOrderCollector
{
    private readonly IUserContext _userContext;
    private readonly IRateExchange _exchange;
    private readonly IAccountsReceivable _receivable;
 
    public OrderCollector(IAccountsReceivable receivable,
                          IRateExchange exchange,
                          IUserContext userContext)
    {
        _receivable = receivable;
        _exchange = exchange;
        _userContext = userContext;
    }
 
    #region IOrderCollector Members
 
    public void Collect(Order order)
    {
        User user = _userContext.GetCurrentUser();
        Price price = 
            order.GetPrice(_exchange, _userContext);
        _receivable.Collect(user, price);
    }
 
    #endregion
}

Here’s another class with three constructor parameters, which falls within the reasonable range. However, once again, we can begin to consider whether the interaction between IUserContext and the Order could be better modeled.

In outline form, the Introduce Aggregate Service refactoring follows these steps:

  1. Analyze how dependencies interact to identify clusters of behavior.
  2. Extract an interface from these clusters.
  3. Copy the original implementation to a class that implements the new interface.
  4. Inject the new interface into the consumer.
  5. Replace the original implementation with a call the new dependency.
  6. Remove the redundant dependencies.
  7. Rinse and repeat :)

The beauty of Aggregate Services is that we can keep wrapping one Aggregate Service in new Aggregate Services to define more and more coarse-grained building blocks as we get closer and closer to the application boundary.

Keeping each class and its dependencies to simple interactions also makes it much easier to unit test all of them because none of them do anything particularly complex.

Adhering strictly to Constructor Injection makes it easy to see when one violates the SRP and should refactor to an Aggregate Service.

posted on Tuesday, February 02, 2010 9:56:44 PM (Romance Standard Time, UTC+01:00)  #    Comments [1] Trackback
# Wednesday, January 27, 2010

In a reaction to Uncle Bob's recent post on Dependency Injection Inversion, Colin Decker writes that he doesn't consider the use of the single Guice @Inject annotation particularly problematic. As I read it, the central argument is that

annotations are not code. By themselves, they do nothing.

I'll have to take that at face value, but if we translate this reasoning to .NET it certainly holds true. Attributes don't do anything by themselves.

I'm not aware of any DI Container for .NET that requires us to sprinkle attributes all over our code to work (I don't consider MEF a DI Container), but for the sake of argument, let's assume that such a container exists (let's call it Needle). Would it be so bad if we had to liberally apply the Needle [Inject] attribute in large parts of our code bases?

Colin suggests no. As usual, my position is that it depends, but in most cases I would consider it bad.

If Needle is implemented like most libraries, InjectAttribute is just one of many types that make up the entire API. Other types would include NeedleContainer and its associated classes.

Java annotations may work differently, but in .NET we need to reference a library to apply one of its attributes. To apply the [Inject] attribute, we would have to reference Needle, and herein lies the problem.

Once Needle is referenced, it becomes much easier for a junior developer to accidentally start directly using other parts of the Needle API. Particularly he or she may start using Needle as a Service Locator. When that happens, Needle is no longer a passive participant of the code, but a very active one, and it becomes much harder to separate the code from the Container.

To paraphrase Uncle Bob: I don't want to write a Needle application.

We can't even protect ourselves from accidental usage by writing a convention-based unit test that fails if Needle is referenced by our code, because it must be referenced for the [Inject] attribute to be applied.

The point is that the attribute drags in a reference to the entire container, which in my opinion is a bad thing.

So when would it be less problematic?

If Needle was implemented in such a way that InjectAttribute was defined in an assembly that only contains that one type, and the rest of Needle was implemented in a different assembly, the attribute wouldn't drag the rest of the container along.

Whether this whole analysis makes sense at all in Java, and whether Guice is implemented like that, I can't say, but in most cases I would consider even a single attribute to be unacceptable pollution of my code base.

posted on Wednesday, January 27, 2010 8:36:34 PM (Romance Standard Time, UTC+01:00)  #    Comments [3] Trackback
# Tuesday, January 26, 2010

Reacting to my previous post, Krzysztof Koźmic was so kind to point out to me that I really should be using an IWindsorInstaller instead of writing the registration code in a static helper method (it did make me cringe a bit).

As it turns out, IWindsorInstaller is not a particularly well-described feature of Castle Windsor, so here's a quick introduction. Fortunately, it is very easy to understand.

The idea is simply to package configuration code in reusable modules (just like the Guice modules from Uncle Bob's post).

Refactoring the bootstrap code from my previous post, I can now move all the container configuration code into a reusable module:

public class BillingContainerInstaller : IWindsorInstaller

{

    #region IWindsorInstaller Members

 

    public void Install(IWindsorContainer container,

        IConfigurationStore store)

    {

        container.AddComponent<TransactionLog,

            DatabaseTransactionLog>();

        container.AddComponent<CreditCardProcessor,

            MyCreditCardProcessor>();

        container.AddComponent<BillingService>();

    }

 

    #endregion

}

While I was at it, I also changed from the fluent registration API to the generic registration methods as I didn't really need the full API, but I could have left it as it was.

BillingContainerInstaller implements IWindsorInstaller, and I can now configure my container instance like this:

var container = new WindsorContainer();

container.Install(new BillingContainerInstaller());

The Install method takes a parameter array of IWindsorInstaller instances, so you can pass as many as you'd like.

posted on Tuesday, January 26, 2010 8:24:51 PM (Romance Standard Time, UTC+01:00)  #    Comments [5] Trackback
# Monday, January 25, 2010

About a week ago Uncle Bob published a post on Dependency Injection Inversion that caused quite a stir in the tiny part of the .NET community I usually pretend to hang out with. Twitter was alive with much debate, but Ayende seems to sum up the .NET DI community's sentiment pretty well:

if this is a typical example of IoC usage in the Java world, then [Uncle Bob] should peek over the fence to see how IoC is commonly implemented in the .Net space

Despite having initially left a more or less positive note to Uncle Bob's post, after having re-read it carefully, I am beginning to think the same, but instead of just telling everyone how much greener the grass is on the .NET side, let me show you.

First of all, let's translate Uncle Bob's BillingService to C#:

public class BillingService

{

    private readonly CreditCardProcessor processor;

    private readonly TransactionLog transactionLog;

 

    public BillingService(CreditCardProcessor processor,

        TransactionLog transactionLog)

    {

        if (processor == null)

        {

            throw new ArgumentNullException("processor");

        }

        if (transactionLog == null)

        {

            throw new ArgumentNullException("transactionLog");

        }

 

        this.processor = processor;

        this.transactionLog = transactionLog;

    }

 

    public void ProcessCharge(int amount, string id)

    {

        var approval = this.processor.Approve(amount, id);

        this.transactionLog.Log(string.Format(

            "Transaction by {0} for {1} {2}", id, amount,

            this.GetApprovalCode(approval)));

    }

 

    private string GetApprovalCode(bool approval)

    {

        return approval ? "approved" : "denied";

    }

}

It's nice how easy it is to translate Java code to C#, but apart from casing and other minor deviations, let's focus on the main difference. I've added Guard Clauses to protect the injected dependencies against null values as I consider this an essential and required part of Constructor Injection – I think Uncle Bob should have added those as well, but he might have omitted them for brevity.

If you disregard the Guard Clauses, the C# version is a logical line of code shorter than the Java version because it has no DI attribute like Guice's @Inject.

Does this mean that we can't do DI with the C# version of BillingService? Uncle Bob seems to imply that we can do Dependency Inversion, but not Dependency Injection - or is it the other way around? I can't really make head or tails of that part of the post…

The interesting part is that in .NET, there's no difference! We can use DI Containers with the BillingService without sprinkling DI attributes all over our code base. The BillingService class has no reference to any DI Container.

It does, however, use the central DI pattern Constructor Injection. .NET DI Containers know all about this pattern, and with .NET's static type system they know all they need to know to wire dependencies up correctly. (I thought that Java had a static type system as well, but perhaps I am mistaken.) The .NET DI Containers will figure it out for you – you don't have to explicitly tell them how to invoke a constructor with two parameters.

We can write an entire application by using Constructor Injection and stacking dependencies without ever referencing a container!

Like the Lean concept of the Last Responsible Moment, we can wait until the application's entry point to decide how we will wire up the dependencies.

As Uncle Bob suggests, we can use Poor Man's DI and manually create the dependencies directly in Main, but as Ayende correctly observes, that only looks like an attractive alternative because the example is so simple. For complex dependency graphs, a DI Container is a much better choice.

With the C# version of BillingService, which DI Container must we select?

It doesn't matter: we can choose whichever one we would like because we have been following patterns instead of using a framework.

Here's an example of an implementation of Main using Castle Windsor:

public static void Main(string[] args)

{

    var container = new WindsorContainer();

    Program.Configure(container);

 

    var billingService =

        container.Resolve<BillingService>();

    billingService.ProcessCharge(2034, "Bob");

}

This looks a lot like Uncle Bob's first Guice example, but instead of injecting a BillingModule into the container, we can configure it inline or in a helper method:

private static void Configure(WindsorContainer container)

{

    container.Register(Component

        .For<TransactionLog>()

        .ImplementedBy<DatabaseTransactionLog>());

    container.Register(Component

        .For<CreditCardProcessor>()

        .ImplementedBy<MyCreditCardProcessor>());

    container.Register(Component.For<BillingService>());

}

This corresponds more or less to the Guice-specific BillingModule, although Windsor also requires us to register the concrete BillingService as a component (this last step varies a bit from DI Container to DI Container – it is, for example, redundant in Unity).

Imagine that in the future we want to rewire this program to use a different DI Container. The only piece of code we need to change is this Composition Root. We need to change the container declaration and configuration and then we are ready to use a different DI Container.

The bottom line is that Uncle Bob's Dependency Injection Inversion is redundant in .NET. Just use a few well-known design patterns and principles and you can write entire applications with DI-friendly, DI-agnostic code bases.

I recently posted a first take on guidelines for writing DI-agnostic code. I plan to evolve these guiding principles and make them a part of my upcoming book.

posted on Monday, January 25, 2010 9:48:27 PM (Romance Standard Time, UTC+01:00)  #    Comments [5] Trackback
# Wednesday, January 20, 2010

My previous post led to this comment by Phil Haack:

Your LazyOrderShipper directly instantiates an OrderShipper. What about the dependencies that OrderShipper might require? What if those dependencies are costly?

I didn't want to make my original example more complex than necessary to get the point across, so I admit that I made it a bit simpler than I might have liked. However, the issue is easily solved by enabling DI for the LazyOrderShipper itself.

As always, when the dependency's lifetime may be shorter than the consumer, the solution is to inject (via the constructor!) an Abstract Factory, as this modification of LazyOrderShipper shows:

public class LazyOrderShipper2 : IOrderShipper
{
    private readonly IOrderShipperFactory factory;
    private IOrderShipper shipper;
 
    public LazyOrderShipper2(IOrderShipperFactory factory)
    {
        if (factory == null)
        {
            throw new ArgumentNullException("factory");
        }
 
        this.factory = factory;
    }
 
    #region IOrderShipper Members
 
    public void Ship(Order order)
    {
        if (this.shipper == null)
        {
            this.shipper = this.factory.Create();
        }
        this.shipper.Ship(order);
    }
 
    #endregion
}

But, doesn't that reintroduce the OrderShipperFactory that I earlier claimed was a bad design?

No, it doesn't, because this IOrderShipperFactory doesn't rely on static configuration. The other point is that while we do have an IOrderShipperFactory, the original design of OrderProcessor is unchanged (and thus blissfully unaware of the existence of this Abstract Factory).

The lifetime of the various dependencies is completely decoupled from the components themselves, and this is as it should be with DI.

This version of LazyOrderShipper is more reusable because it doesn't rely on any particular implementation of OrderShipper – it can Lazily create any IOrderShipper.

posted on Wednesday, January 20, 2010 7:08:36 PM (Romance Standard Time, UTC+01:00)  #    Comments [7] Trackback

Jeffrey Palermo recently posted a blog post titled Constructor over-injection anti-pattern – go read his post first if you want to be able to follow my arguments.

His point seems to be that Constructor Injection can be an anti-pattern if applied too much, particularly if a consumer doesn't need a particular dependency in the majority of cases.

The problem is illustrated in this little code snippet:

bool isValid = _validator.Validate(order);  
if (isValid) 
{
    _shipper.Ship(order);  
}

If the Validate method returns false often, the shipper dependency is never needed.

This, he argues, can lead to inefficiencies if the dependency is costly to create. It's not a good thing to require a costly dependency if you are not going to use it in a lot of cases.

That sounds like a reasonable statement, but is it really? And is the proposed solution a good solution?

No, this isn't a reasonable statement, and the proposed solution isn't a good solution.

It would seem like there's a problem with Constructor Injection, but in reality the problem is that it is being used incorrectly and in too constrained a way.

The proposed solution is problematic because it involves tightly coupling the code to OrderShipperFactory. This is more or less a specialized application of the Service Locator anti-pattern.

Consumers of OrderProcessor have no static type information to warn them that they need to configure the OrderShipperFactory.CreationClosure static member - a completely unrelated type. This may technically work, but creates a very developer-unfriendly API. IntelliSense isn't going to be of much help here, because when you want to create an instance of OrderProcessor, it's not going to remind you that you need to statically configure OrderShipperFactory first. Enter lots of run-time exceptions.

Another issue is that he allows a concrete implementation of an interface to change the design of the OrderProcessor class - that's hardly in the spirit of the Liskov Substitution Principle. I consider this a strong design smell.

One of the commenters (Alwin) suggests instead injecting an IOrderShipperFactory. While this is a better option, it still suffers from letting a concrete implementation influence the design, but there's a better solution.

First of all we should realize that the whole case is a bit construed because although the IOrderShipper implementation may be expensive to create, there's no need to create a new instance for every OrderProcessor. Instead, we can use the so-called Singleton lifetime style where we share or reuse a single IOrderShipper instance between multiple OrderProcessor instances.

The beauty of this is that we can wait making that decision until we wire up the actual dependencies. If we have implementations of IOrderShipper that are inexpensive to create, we may still decide to create a new instance every time.

There may still be a corner case where a shared instance doesn't work for a particular implementation (perhaps because it's not thread-safe). In such cases, we can use Lazy loading to create a LazyOrderShipper like this (for clarity I've omitted making this implementation thread-safe, but that would be trivial to do):

public class LazyOrderShipper : IOrderShipper
{
    private OrderShipper shipper;
 
    #region IOrderShipper Members
 
    public void Ship(Order order)
    {
        if (this.shipper == null)
        {
            this.shipper = new OrderShipper();
        }
        this.shipper.Ship(order);
    }
 
    #endregion
}

Notice that this implementation of IOrderShipper only creates the expensive OrderShipper instance when it needs it.

Instead of directly injecting the expensive OrderShipper instance directly into OrderProcessor, we wrap it in the LazyOrderShipper class and inject that instead. The following test proves the point:

[TestMethod]
public void OrderProcessorIsFast()
{
    // Fixture setup
    var stopwatch = new Stopwatch();
    stopwatch.Start();
 
    var order = new Order();
 
    var validator = new Mock<IOrderValidator>();
    validator.Setup(v => 
        v.Validate(order)).Returns(false);
 
    var shipper = new LazyOrderShipper();
 
    var sut = new OrderProcessor(validator.Object,
        shipper);
    // Exercise system
    sut.Process(order);
    // Verify outcome
    stopwatch.Stop();
    Assert.IsTrue(stopwatch.Elapsed < 
        TimeSpan.FromMilliseconds(777));
    Console.WriteLine(stopwatch.Elapsed);
    // Teardown
}

This test is significantly faster than 777 milliseconds because the OrderShipper never comes into play. In fact, the stopwatch instance reports that the elapsed time was around 3 ms!

The bottom line is that Constructor Injection is not an anti-pattern. On the contrary, it is the most powerful DI pattern available, and you should think twice before deviating from it.

posted on Wednesday, January 20, 2010 5:28:03 PM (Romance Standard Time, UTC+01:00)  #    Comments [10] Trackback
# Sunday, December 20, 2009

I'll be doing a TechTalk on the Managed Extensibility Framework and Dependency Injection at Microsoft Denmark January 20th 2010.

The talk will be in Danish. Details and sign-up here.

posted on Sunday, December 20, 2009 8:56:33 PM (Romance Standard Time, UTC+01:00)  #    Comments [0] Trackback
# Monday, December 14, 2009

In my previous posts I discussed how to enable global error handling in ASP.NET MVC and how to inject a logging interface into the error handler. In these posts, I simplified things a bit to get my points across.

In production we don't use a custom ErrorHandlingControllerFactory to configure all Controllers with error handling, nor do we instantiate IExceptionFilters manually. What I described was the Poor Man's Dependency Injection (DI) approach, which I find most appropriate when describing DI concepts.

However, we really use Castle Windsor currently, so the wiring looks a bit different although it's still exactly the same thing that's going on. Neither ErrorHandlingActionInvoker nor LoggingExceptionFilter are any different than I have already described, but for completeness I wanted to share a bit of our Windsor code.

This is how we really wire our Controllers:

container.Register(AllTypes
    .FromAssemblyContaining(representativeControllerType)
    .BasedOn<Controller>()
    .ConfigureFor<Controller>(reg => 
        reg.LifeStyle.PerWebRequest.ServiceOverrides(
            new { ActionInvoker = typeof(
                ErrorHandlingControllerActionInvoker)
                .FullName })));

Most of this statement simply instructs Windsor to scan all types in the specified assembly for Controller implementations and register them. The interesting part is the ServiceOverrides method call that uses Windsor's rather excentric syntax for defining that the ActionInvoker property should be wired up with an instance of the component registered as ErrorHandlingControllerActionInvoker.

Since ErrorHandlingControllerActionInvoker itself expects an IExceptionFilter instance we need to configure at least one of these as well. Instead of one, however, we have two:

container.Register(Component.For<IExceptionFilter>()
    .ImplementedBy<LoggingExceptionFilter>());
container.Register(Component.For<IExceptionFilter>()
    .ImplementedBy<HandleErrorAttribute>());

This is Windsor's elegant way of registering Decorators: you simply register the Decorator before the decorated type, and it'll Auto-Wire everything for you.

Finally, we use a ControllerFactory very similar to the WindsorControllerFactory from the MVC Contrib project.

To reiterate: You don't have to use Castle Windsor to enable global error handling or logging in ASP.NET MVC. You can code it by hand as I've demonstrated in my previous posts, or you can use some other DI Container. The purpose of this post was simply to demonstrate one way to take it to the next level.

posted on Monday, December 14, 2009 7:59:32 AM (Romance Standard Time, UTC+01:00)  #    Comments [0] Trackback
# Monday, December 07, 2009

In a previous post I described how to enable global error handling in ASP.NET MVC applications. Although I spent some time talking about the importance of DRY, another major motivation for me was to enable Dependency Injection (DI) with exception handling so that I could log stack traces before letting ASP.NET MVC handle the exception.

With the ErrorHandlingControllerActionInvoker I described, we can inject any IExceptionFilter implementation. As an example I used HandleErrorAttribute, but obviously that doesn't log anything. Once again, it would be tempting to derive from HandleErrorAttribute and override its OnException method, but staying true to the Single Responsibility Principle as well as the Open/Closed Principle I rather prefer a Decorator:

public class LoggingExceptionFilter : IExceptionFilter
{
    private readonly IExceptionFilter filter;
    private readonly ILogWriter logWriter;
 
    public LoggingExceptionFilter(IExceptionFilter filter,
        ILogWriter logWriter)
    {
        if (filter == null)
        {
            throw new ArgumentNullException("filter");
        }
        if (logWriter == null)
        {
            throw new ArgumentNullException("logWriter");
        }        
 
        this.filter = filter;
        this.logWriter = logWriter;
    }
 
    #region IExceptionFilter Members
 
    public void OnException(ExceptionContext filterContext)
    {
        this.logWriter.WriteError(filterContext.Exception);
        this.filter.OnException(filterContext);
    }
 
    #endregion
}

The LoggingExceptionFilter shown above is unabridged production code. This is all it takes to bridge the gap between IExceptionFilter and some ILogWriter interface (replace with the logging framework of your choice). Notice how it simply logs the error and then passes on exception handling to the decorated IExceptionFilter.

Currently we use HandleErrorAttribute as the decorated filter so that behavior stays as expected.

c.ActionInvoker = 
    new ErrorHandlingControllerActionInvoker(
        new LoggingExceptionFilter(
            new HandleErrorAttribute(), logWriter));

This is not too different from before, except that a LoggingExceptionFilter now decorates the HandleErrorAttribute instance.

posted on Monday, December 07, 2009 7:20:27 AM (Romance Standard Time, UTC+01:00)  #    Comments [0] Trackback
# Tuesday, November 17, 2009

Daniel Frost has published a podcast where he discusses Dependency Injection with me. It's about half an hour long and in Danish. Hear it here.

posted on Tuesday, November 17, 2009 7:58:47 PM (Romance Standard Time, UTC+01:00)  #    Comments [0] Trackback

When using Castle Windsor in web applications you would want to register many of your components with a lifestyle that is associated with a single request. This is the purpose of the PerWebRequest lifestyle.

If you try that with ASP.NET MVC on IIS7, you are likely to receive the following error message:

Looks like you forgot to register the http module Castle.MicroKernel.Lifestyle.PerWebRequestLifestyleModule
Add '<add name="PerRequestLifestyle" type="Castle.MicroKernel.Lifestyle.PerWebRequestLifestyleModule, Castle.MicroKernel" />' to the <httpModules> section on your web.config.

Unfortunately, following the instructions in the error message doesn't help. There's a discussion about this issue on the Castle Project Users forum, but the gist of it is that if you don't need to resolve components during application startup, this shouldn't be an issue, and indeed it isn't – it seems to be something else.

In my case I seem to have solved the problem by registering the HTTP module in configuration/system.webServer/modules instead of configuration/system.web/httpModules.

Although I haven't had the opportunity to dive into the technical details to understand why this works, this seems to solve the problem on both Windows Vista and Windows Server 2008.

posted on Tuesday, November 17, 2009 1:44:37 PM (Romance Standard Time, UTC+01:00)  #    Comments [2] Trackback
# Monday, October 05, 2009

For the last few months I've been writing a book for Manning tentatively titled Dependency Injection in .NET. The page about the book is now live at the Manning web site where you can read more about it and, if you would like, purchase an Early Access edition and read the chapters as they are being written.

If you have ever wanted to learn about Dependency Injection (DI) related to .NET, here's your chance!

At the moment I'm about a third of the way into the book, so there's still some way to go, but I hope to be done with it in 2010.

If you decide to purchase an Early Access edition, I'd love to receive your feedback in the online forum.

posted on Monday, October 05, 2009 8:13:50 PM (Romance Daylight Time, UTC+02:00)  #    Comments [4] Trackback