# Monday, April 26, 2010

I recently had the need to change the lifestyles of all components in a WindsorContainer (read on to the end if you want to know why). This turned out to be amazingly simple to do.

The problem was this: I had numerous components registered in a WindsorContainer, some of them as Singletons, some as Transients and yet again some as PerWebRequest. Configuration was even defined in numerous IWindsorInstallers, including some distributed XML files. I now needed to spin up a second container with the same configuration as the first one, except that the lifestyles should be all Singletons across the board.

This can be easily accomplished by implementing a custom IContributeComponentModelConstruction type. Here’s a simple example:

Consider this IWindsorInstaller:

public class FooInstaller : IWindsorInstaller
{
    #region IWindsorInstaller Members
 
    public void Install(IWindsorContainer container,
        IConfigurationStore store)
    {
        container.Register(Component
            .For<IFoo>()
            .ImplementedBy<Foo>()
            .LifeStyle.Transient);
    }
 
    #endregion
}

The important point to notice is that it registers the lifestyle as Transient. In other words, this container will always return new Foo instances:

var container = new WindsorContainer();
container.Install(new FooInstaller());

We can override this behavior by adding this custom IContributeComponentModelConstruction:

public class SingletonEqualizer :
    IContributeComponentModelConstruction
{
    public void ProcessModel(IKernel kernel, 
        ComponentModel model)
    {
        model.LifestyleType = LifestyleType.Singleton;
    }
}

In this very simple example, I always set the lifestyle type to the same value, but obviously we can write as complex code in the ProcessModel method as we would like. We can now configure the container like this:

var container = new WindsorContainer();
container.Kernel.ComponentModelBuilder
    .AddContributor(new SingletonEqualizer());
container.Install(new FooInstaller());

With this configuration we will now get the same instance of Foo every time we Resolve IFoo.

We did I need this? Because my application is a web application and I’m using the PerWebRequest lifestyle in a number of places. However, I needed to spin up a second container that would compose object hierarchies for a background process. This background process needs the same component configuration as the rest of the application, but can’t use the PerWebRequest lifestyle as there will be no web request available to the background process. Hence the need to change lifestyles across the board.

posted on Monday, April 26, 2010 7:09:42 AM (Romance Daylight Time, UTC+02:00)  #    Comments [0] Trackback

About a month ago I decided to migrate from MSTest to xUnit.net, and while I am still in the process, I haven’t regretted it yet, and I don’t expect to. AutoFixture has already moved over, and I’m slowly migrating all the sample code for my book.

Recently I was asked why, which prompted me to write this post.

I’m not moving away from MSTest for one single reason. It’s rather like lots of small reasons.

When I originally started out with TDD, I used nUnit – it was more or less the only unit testing framework available for .NET at the time. When MSTest came, the change was natural, since I worked for Microsoft at the time. This is not the case anymore, but it still took me most of a year to finally abandon MSTest.

There was one thing that really made me cling to MSTest, and that was the IDE integration, but over time, I started to realize that this was the only reason, and even that was getting flaky.

When I started to think about all the things that left me dissatisfied, making the decision was easy:

  • First of all, MSTest isn’t extensible, but xUnit.net is. In xUnit.net, I can extend the Fact or Theory attributes (and I intent to), while in MSTest, I will have to play with the cards I’ve been dealt. I think I could live with all the other issues if I could just have this one, but no.
  • MSTest has no support for parameterized test. xUnit.net does (via the Theory attribute).
  • MSTest has no Assert.Throws, although I requested this feature a long time ago. Now Visual Studio 2010 is out, but Assert.Throws is still nowhere in sight.
  • MSTest has no x64 support. Tests always run as x86. Usually it’s no big deal, but sometimes it’s a really big deal.
  • In MSTest, to write unit tests, you must create a special Unit Test Project, and those are only available for C# and VB.net. Good luck trying to write unit tests in a more exotic .NET language (like F# on Visual Studio 2008). xUnit.net doesn’t have this problem.
  • MSTest uses Test Lists and .vsmdi files to maintain test lists. Why? I don’t care, I just want to execute my tests, and the .vsmdi files are in the way. This is particularly bad when you use TFS, but I’m also moving away from TFS, so that wouldn’t have continued to be that much of an issue. Still: try having more than one .sln file with unit tests in the same folder, and watch funny things happen because they need to share the same .vsmdi file.
  • I suppose it’s because of the .vsmdi files, but sometimes I get a Test run error if I delete a test and run the tests immediately after. That’s a false positive, if anyone cares.
  • MSTest gives special treatment to its own AssertionException, which gets nice formatting in the Test Results window. All other exceptions (like verification exceptions thrown by Moq or Rhino Mocks are rendered near-intelligible because MSTest thinks it’s very important to report the fully qualified name of the exception before its message. Most of the time, you have to open the Test Details window to see the exception message.
  • Last, but not least, I often get cryptic exception messages like this one: Column 'id_column, runid_column' is constrained to be unique.  Value '8c84fa94-04c1-424b-9868-57a2d4851a1d, d7471c5e-522f-43d3-b2c5-8f5cab55af0e' is already present. This appears in a very annoying modal MessageBox, but clicking OK and retrying usually works, although sometimes it even takes two or three attempts before I can get past this error.

It not one big thing, it’s just a lot of small, but very annoying things. After three iterations (VS2005, VS2008 and now VS2010) these issue have still to be addressed, and I got tired of waiting.

So far, I can only say that I have none of these problems with xUnit.net and the IDE integration provided by TestDriven.NET. It’s just a much smoother experience with much less friction.

posted on Monday, April 26, 2010 6:30:49 AM (Romance Daylight Time, UTC+02:00)  #    Comments [7] Trackback
# Saturday, April 10, 2010

AutoFixture 1.1 is now available on the CodePlex site! Compared to the Release Candidate, there are no changes.

The 1.1 release page has more details about this particular release, but essentially this is the RC promoted to release status.

Release 1.1 is an interim release that addresses a few issues that appeared since the release of version 1.0. Work continues on AutoFixture 2.0 in parallel.

posted on Saturday, April 10, 2010 12:25:23 PM (Romance Daylight Time, UTC+02:00)  #    Comments [0] Trackback
# Wednesday, April 07, 2010

It seems to me that I’ve lately encountered a particular mindset towards Dependency Injection (DI). People seem to think that it’s only really good for replacing one data access implementation with another. Once you get to that point, you know that the following argument isn’t far behind:

“That’s all well and good, but we know for certain that we will never exchange [insert name of RDBMS here] with anything else in this application.”

Apart from the hubris of making such a bold statement about the future of any software endeavor, such a statement reveals the narrow view on DI that its only purpose is for replacing data access components – and perhaps for unit testing.

Those are relevant reasons for using DI, but they are only some of the reasons. Let’s briefly revisit why we employ DI.

We use DI to enable loose coupling.

DI is only a means to an end. Even if you never intend to replace your database and even if you never want to write a single unit test, DI still offers benefits in form of a more maintainable code base. The loose coupling gives you better separation of concerns because it allows you to apply the Open/Closed Principle.

Example coming right up:

Imagine that we need to implement a PrécisViewModel class with a TopSellers property that returns an IEnumerable<string>. To implement this class, we have a data access component. Let’s use the ubiquitous Repository pattern and define IProductRepository to see where that leads us:

public interface IProductRepository
{
    IEnumerable<Product> SelectTopSellers();
}

We can now implement PrécisViewModel like this:

public class PrécisViewModel
{
    private readonly IProductRepository repository;
 
    public PrécisViewModel(IProductRepository repository)
    {
        if (repository == null)
        {
            throw new ArgumentNullException("repository");
        }
 
        this.repository = repository;
    }
 
    public IEnumerable<string> TopSellers
    {
        get
        {
            var topSellers = 
                this.repository.SelectTopSellers();
            return from p in topSellers
                   select p.Name;
        }
    }
}

Nothing fancy is going on here. It’s just straight Constructor Injection at work.

Obviously, we can now implement and use a SQL Server-based repository:

var repository = new SqlProductRepository();
var vm = new PrécisViewModel(repository);

So what does all this loose coupling buy us? It doesn’t seem to help us a lot.

The real benefit is not yet apparent, but it should become more obvious when we start adding requirements. Let’s start with some caching. It turns out that the SelectTopSellers implementation is slow, so we would like to add some caching somewhere.

Where should we add this caching functionality? Without loose coupling, we would more or less be constrained to adding it to either PrécisViewModel or SqlProductRepository, but both have issues:

  • First of all we would be violating the Single Responsibility Principle (SRP) in both cases.
  • If we implement caching in PrécisViewModel, other consumers of the SelectTopSellers would not benefit from it.
  • If we implement caching in SqlProductRepository, it wouldn’t be available for any other IProductRepository implementations.

Since the premise for this post is that we will never use any other database than SQL Server, implementing caching directly in SqlProductRepository sounds like the correct choice, but we would still be violating the SRP, and thus making our code more difficult to maintain.

A better solution is to introduce a caching Decorator like this one:

public class CachingProductRepository : IProductRepository
{
    private readonly ICache cache;
    private readonly IProductRepository repository;
 
    public CachingProductRepository(
        IProductRepository repository, ICache cache)
    {
        if (repository == null)
        {
            throw new ArgumentNullException("repository");
        }
        if (cache == null)
        {
            throw new ArgumentNullException("cache");
        }
 
        this.cache = cache;
        this.repository = repository;
    }
 
    #region IProductRepository Members
 
    public IEnumerable<Product> SelectTopSellers()
    {
        return this.cache
            .Retrieve<IEnumerable<Product>>("topSellers",
                this.repository.SelectTopSellers);
    }
 
    #endregion
}

For completeness sake is here the definition of ICache:

public interface ICache
{
    T Retrieve<T>(string key, Func<T> readThrough);
}

The point is that CachingProductRepository extends any IProductRepository we provide to it (including SqlProductRepository) without modifying it. Thus, we have satisfied both the OCP and the SRP.

Just to drive home the point, let us assume that we also wish to record execution times for various methods for purposes of SLA compliance. We can do this by introducing yet another Decorator:

public class PerformanceMeasuringProductRepository : 
    IProductRepository
{
    private readonly IProductRepository repository;
    private readonly IStopwatch stopwatch;
 
    public PerformanceMeasuringProductRepository(
        IProductRepository repository, 
        IStopwatch stopwatch)
    {
        if (repository == null)
        {
            throw new ArgumentNullException("repository");
        }
        if (stopwatch == null)
        {
            throw new ArgumentNullException("stopwatch");
        }
 
        this.repository = repository;
        this.stopwatch = stopwatch;
    }
 
    #region IProductRepository Members
 
    public IEnumerable<Product> SelectTopSellers()
    {
        var timer = this.stopwatch
            .StartMeasuring("SelectTopSellers");
        var topSellers = 
            this.repository.SelectTopSellers();
        timer.StopMeasuring();
        return topSellers;
    }
 
    #endregion
}

Once again, we modified neither SqlProductRepository nor CachingProductRepository to introduce this new feature. We can implement security and auditing features by following the same principle.

To me, this is what loose coupling (and DI) is all about. That we can also replace data access components and unit test using dynamic mocks are very fortunate side effects, but the loose coupling is valuable in itself because it enables us to write more maintainable code.

We don’t even need a DI Container to wire up all these repositories (although it sure would be helpful). Here’s how we can do it with Poor Man’s DI:

IProductRepository repository =
    new PerformanceMeasuringProductRepository(
        new CachingProductRepository(
            new SqlProductRepository(), new Cache()
            ),
        new RealStopwatch()
    );
var vm = new PrécisViewModel(repository);

The next time someone on your team claims that you don’t need DI because the choice of RDBMS is fixed, you can tell them that it’s irrelevant. The choice is between DI and Spaghetti Code.

posted on Wednesday, April 07, 2010 9:49:11 PM (Romance Daylight Time, UTC+02:00)  #    Comments [11] Trackback
# Tuesday, April 06, 2010

In my previous posts I demonstrated interaction-based unit tests that verify that a pizza is correctly being added to a shopping basket. An alternative is a state-based test where we examine the contents of the shopping basket after exercising the SUT. Here’s an initial attempt:

[TestMethod]
public void AddWillAddToBasket()
{
    // Fixture setup
    var fixture = new Fixture();
    fixture.Register<IPizzaMap>(
        fixture.CreateAnonymous<PizzaMap>);
 
    var basket = fixture.Freeze<Basket>();
 
    var pizza = fixture.CreateAnonymous<PizzaPresenter>();
 
    var sut = fixture.CreateAnonymous<BasketPresenter>();
    // Exercise system
    sut.Add(pizza);
    // Verify outcome
    Assert.IsTrue(basket.Pizze.Any(p => 
        p.Name == pizza.Name), "Basket has added pizza.");
    // Teardown
}

In this case the assertion examines the Pizze collection (you did know that the plural of pizza is pizze, right?) of the frozen Basket to verify that it contains the added pizza.

The tricky part is that the Pizze property is a collection of Pizza instances, and not PizzaPresenter instances. The injected IPizzaMap instance is responsible for mapping from PizzaPresenter to Pizza, but since we are rewriting this as a state-based test, I thought it would also be interesting to write the test without using Moq. Instead, we can use the real implementation of IPizzaMap, but this means that we must instruct AutoFixture to map from the abstract IPizzaMap to the concrete PizzaMap.

We see that happening in this line of code:

fixture.Register<IPizzaMap>(
    fixture.CreateAnonymous<PizzaMap>);

Notice the method group syntax: we pass in a delegate to the CreateAnonymous method, which means that every time the fixture is asked to create an IPizzaMap instance, it invokes CreateAnonymous<PIzzaMap>() and uses the result.

This is, obviously, a general-purpose way in which we can map compatible types, so we can write an extension method like this one:

public static void Register<TAbstract, TConcrete>(
    this Fixture fixture) where TConcrete : TAbstract
{
    fixture.Register<TAbstract>(() =>
        fixture.CreateAnonymous<TConcrete>());
}

(I’m slightly undecided on the name of this method. Map might be a better name, but I just like the equivalence to some common DI Containers and their Register methods.) Armed with this Register overload, we can now rewrite the previous Register statement like this:

fixture.Register<IPizzaMap, PizzaMap>();

It’s the same amount of code lines, but I find it slightly more succinct and communicative.

The real point of this blog post, however, is that you can map abstract types to concrete types, and that you can always write extension methods to encapsulate your own AutoFixture idioms.

posted on Tuesday, April 06, 2010 7:22:32 AM (Romance Daylight Time, UTC+02:00)  #    Comments [1] Trackback
# Friday, April 02, 2010

AutoFixture 1.1 Release Candidate 1 is now available on the CodePlex site.

Users are encouraged to evaluate this RC and submit feedback. If no bugs or issues are reported within the next week, we will promote RC1 to version 1.1.

The release page has more details about this particular release.

posted on Friday, April 02, 2010 8:44:27 AM (Romance Daylight Time, UTC+02:00)  #    Comments [0] Trackback
# Saturday, March 27, 2010

My previous post about AutoFixture’s Freeze functionality included this little piece of code that I didn’t discuss:

var mapMock = new Mock<IPizzaMap>();
fixture.Register(mapMock.Object);

In case you were wondering, this is Moq interacting with AutoFixture. Here we create a new Test Double and register it with the fixture. This is very similar to AutoFixture’s built-in Freeze functionality, with the difference that we register an IPizzaMap instance, which isn’t the same as the Mock<IPizzaMap> instance.

It would be nice if we could simply freeze a Test Double emitted by Moq, but unfortunately we can’t directly use the Freeze method, since Freeze<Mock<IPizzaMap>>() would freeze a Mock<IPizzaMap>, but not IPizzaMap itself. On the other hand, Freeze<IPizzaMap>() wouldn’t work because we haven’t told the fixture how to create IPizzaMap instances, but even if we had, we wouldn’t have a Mock<IPizzaMap> against which we could call Verify.

On the other hand, it’s trivial to write an extension method to Fixture:

public static Mock<T> FreezeMoq<T>(this Fixture fixture)
    where T : class
{
    var td = new Mock<T>();
    fixture.Register(td.Object);
    return td;
}

I chose to call the method FreezeMoq to indicate its affinity with Moq.

We can now rewrite the unit test from the previous post like this:

[TestMethod]
public void AddWillPipeMapCorrectly_FreezeMoq()
{
    // Fixture setup
    var fixture = new Fixture();
 
    var basket = fixture.Freeze<Basket>();
    var mapMock = fixture.FreezeMoq<IPizzaMap>();
 
    var pizza = fixture.CreateAnonymous<PizzaPresenter>();
 
    var sut = fixture.CreateAnonymous<BasketPresenter>();
    // Exercise system
    sut.Add(pizza);
    // Verify outcome
    mapMock.Verify(m => m.Pipe(pizza, basket.Add));
    // Teardown
}

You may think that saving only a single line of code may not be that big a deal, but if you also need to perform Setups on the Mock, or if you have several different Mocks to configure, you may appreciate the encapsulation. I know I sure do.

posted on Saturday, March 27, 2010 2:27:02 PM (Romance Standard Time, UTC+01:00)  #    Comments [2] Trackback
# Friday, March 26, 2010

In my previous blog post, I introduced AutoFixture’s Freeze feature, but the example didn’t fully demonstrate the power of the concept. In this blog post, we will turn up the heat on the frozen pizza a notch.

The following unit test exercises the BasketPresenter class, which is simply a wrapper around a Basket instance (we’re doing a pizza online shop, if you were wondering). In true TDD style, I’ll start with the unit test, but I’ll post the BasketPresenter class later for reference.

[TestMethod]
public void AddWillPipeMapCorrectly()
{
    // Fixture setup
    var fixture = new Fixture();
 
    var basket = fixture.Freeze<Basket>();
 
    var mapMock = new Mock<IPizzaMap>();
    fixture.Register(mapMock.Object);
 
    var pizza = fixture.CreateAnonymous<PizzaPresenter>();
 
    var sut = fixture.CreateAnonymous<BasketPresenter>();
    // Exercise system
    sut.Add(pizza);
    // Verify outcome
    mapMock.Verify(m => m.Pipe(pizza, basket.Add));
    // Teardown
}

The interesting thing in the above unit test is that we Freeze a Basket instance in the fixture. We do this because we know that the BasketPresenter somehow wraps a Basket instance, but we trust the Fixture class to figure it out for us. By telling the fixture instance to Freeze the Basket we know that it will reuse the same Basket instance throughout the entire test case. That includes the call to CreateAnonymous<BasketPresenter>.

This means that we can use the frozen basket instance in the Verify call because we know that the same instance will have been reused by the fixture, and thus wrapped by the SUT.

When you stop to think about this on a more theoretical level, it fortunately makes a lot of sense. AutoFixture’s terminology is based upon the excellent book xUnit Test Patterns, and a Fixture instance pretty much corresponds to the concept of a Fixture. This means that freezing an instance simply means that a particular instance is constant throughout that particular fixture. Every time we ask for an instance of that class, we get back the same frozen instance.

In DI Container terminology, we just changed the Basket type’s lifetime behavior from Transient to Singleton.

For reference, here’s the BasketPresenter class we’re testing:

public class BasketPresenter
{
    private readonly Basket basket;
    private readonly IPizzaMap map;
 
    public BasketPresenter(Basket basket, IPizzaMap map)
    {
        if (basket == null)
        {
            throw new ArgumentNullException("basket");
        }
        if (map == null)
        {
            throw new ArgumentNullException("map");
        }
 
        this.basket = basket;
        this.map = map;
    }
 
    public void Add(PizzaPresenter presenter)
    {
        this.map.Pipe(presenter, this.basket.Add);
    }
}

If you are wondering about why this is interesting at all, and why we don’t just pass in a Basket through the BasketPresenter’s constructor, it’s because we are using AutoFixture as a SUT Factory. We want to be able to refactor BasketPresenter (and in this case particularly its constructor) without breaking a lot of existing tests. The level of indirection provided by AutoFixture gives us just that ability because we never directly invoke the constructor.

Coming up: more fun with the Freeze concept!

posted on Friday, March 26, 2010 11:01:42 PM (Romance Standard Time, UTC+01:00)  #    Comments [0] Trackback
# Wednesday, March 17, 2010

One of the important points of AutoFixture is to hide away all the boring details that you don’t care about when you are writing a unit test, but that the compiler seems to insist upon. One of these details is how you create a new instance of your SUT.

Every time you create an instance of your SUT using its constructor, you make it more difficult to refactor that constructor. This is particularly true when it comes to Constructor Injection because you often need to define a Test Double in each unit test, but even for primitive types, it’s more maintenance-friendly to use a SUT Factory.

AutoFixture is a SUT Factory, so we can use it to create instances of our SUTs. However, how do we correlate constructor parameters with variables in the test when we will not use the constructor directly?

This is where the Freeze method comes in handy, but let’s first examine how to do it with the core API methods CreateAnonymous and Register.

Imagine that we want to write a unit test for a Pizza class that takes a name in its constructor and exposes that name as a property. We can write this test like this:

[TestMethod]
public void NameIsCorrect()
{
    // Fixture setup
    var fixture = new Fixture();
 
    var expectedName = fixture.CreateAnonymous("Name");
    fixture.Register(expectedName);
 
    var sut = fixture.CreateAnonymous<Pizza>();
    // Exercise system
    string result = sut.Name;
    // Verify outcome
    Assert.AreEqual(expectedName, result, "Name");
    // Teardown
}

The important lines are these two:

var expectedName = fixture.CreateAnonymous("Name");
fixture.Register(expectedName);

What’s going on here is that we create a new string, and then we subsequently Register this string so that every time the fixture instance is asked to create a string, it will return this particular string. This also means that when we ask AutoFixture to create an instance of Pizza, it will use that string as the constructor parameter.

It turned out that we used this coding idiom so much that we decided to encapsulate it in a convenience method. After some debate we arrived at the name Freeze, because we essentially freeze a single anonymous variable in the fixture, bypassing the default algorithm for creating new instances. Incidentally, this is one of very few methods in AutoFixture that breaks CQS, but although that bugs me a little, the Freeze concept has turned out to be so powerful that I live with it.

Here is the same test rewritten to use the Freeze method:

[TestMethod]
public void NameIsCorrect_Freeze()
{
    // Fixture setup
    var fixture = new Fixture();
    var expectedName = fixture.Freeze("Name");
    var sut = fixture.CreateAnonymous<Pizza>();
    // Exercise system
    string result = sut.Name;
    // Verify outcome
    Assert.AreEqual(expectedName, result, "Name");
    // Teardown
}

In this example, we only save a single line of code, but apart from that, the test also becomes a little more communicative because it explicitly calls out that this particular string is frozen.

However, this is still a pretty lame example, but while I intend to follow up with a more complex example, I wanted to introduce the concept gently.

For completeness sake, here’s the Pizza class:

public class Pizza
{
    private readonly string name;
 
    public Pizza(string name)
    {
        if (name == null)
        {
            throw new ArgumentNullException("name");
        }
 
        this.name = name;
    }
 
    public string Name
    {
        get { return this.name; }
    }
}

As you can see, the test simply verifies that the constructor parameter is echoed by the Name property, and the Freeze method makes this more explicit while we still enjoy the indirection of not invoking the constructor directly.

posted on Wednesday, March 17, 2010 10:54:53 PM (Romance Standard Time, UTC+01:00)  #    Comments [0] Trackback
# Monday, February 08, 2010

As part of the Copenhagen .NET User Group (CNUG) winter and early autumn schedule, I’ll be giving a talk on (slightly advanced) TDD.

The talk will be in Danish and takes place April 15th, 2010. More details and sign-up here.

posted on Monday, February 08, 2010 8:15:41 PM (Romance Standard Time, UTC+01:00)  #    Comments [0] Trackback